HEROES ATLAS
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Heroes IV · CREATURE PROFILE

Skeleton in Heroes IV: stats, cost and abilities

Skeleton in Heroes IV: Undead infantry with stronger ranged defense. Practical use, abilities, weaknesses, recruitment and 8 base health.

Quick guide: where it fits

Undead infantry with stronger ranged defense

Screen valuable units with it.

Watch for: Do not double ranged defense again.

Exact dwelling, growth and items →
Skeleton — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Undead infantry with stronger ranged defense

Screen valuable units with it. Against shooting use the listed Ranged Defense, which already includes Skeletal.

Watch for: Do not double ranged defense again. Living-creature healing may not accept undead.

Melee attack
12
Ranged attack
—
Melee defense
12
Ranged defense
24
Damage
1–2
Health
8
Action speed
4
Combat movement
6
Adventure movement
19
Shots
0
Mana
0
Weekly growth
25
Experience per creature
6

Cost per creature: 22 gold

Edition: Heroes IV

Alignment: Death

Abilities and limitations

  • Skeletal

    This innate trait doubles ranged defense. The card already lists ranged defense separately; do not multiply that value again.

  • Undead

    Does not use ordinary morale and resists many mind effects and spells requiring living targets. Healing or raising must explicitly support undead.

Heroes connected to this creature

Example in a tactical plan (2)

The creature is an example in our specific plan; this does not establish ownership or a starting army.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (1)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Skeleton · reference values before bonuses
CreaturesTotal costBase health
1
  • 22 gold
8
5
  • 110 gold
40
10
  • 220 gold
80

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.