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Heroes IV · CREATURE PROFILE

Bone Dragon in Heroes IV: stats, cost and abilities

Bone Dragon in Heroes IV: Flying pressure and disrupting defense. Practical use, abilities, weaknesses, recruitment and 275 base health.

Quick guide: where it fits

Flying pressure and disrupting defense

Compare Scare and flight when opening access to shooters.

Watch for: The Dragon name does not grant breath to this profile.

Exact dwelling, growth and items →
Bone Dragon — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Flying pressure and disrupting defense

Compare Scare and flight when opening access to shooters. Against incoming fire use the already increased Ranged Defense.

Watch for: The Dragon name does not grant breath to this profile. Do not apply Skeletal again to listed ranged defense.

Melee attack
30
Ranged attack
—
Melee defense
30
Ranged defense
60
Damage
45–65
Health
275
Action speed
5
Combat movement
12⅔
Adventure movement
28
Shots
0
Mana
0
Weekly growth
2
Experience per creature
621

Cost per creature: 4000 gold + 2 crystals

Edition: Heroes IV

Alignment: Death

Abilities and limitations

  • Fear

    A living target is forced to retreat. Leaving melee reach can prevent its retaliation, so obstacles and available space affect the result.

  • Skeletal

    This innate trait doubles ranged defense. The card already lists ranged defense separately; do not multiply that value again.

  • Flying

    Crosses obstacles, units and walls during combat movement. It still needs a free, reachable landing position.

  • Undead

    Does not use ordinary morale and resists many mind effects and spells requiring living targets. Healing or raising must explicitly support undead.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Bone Dragon · reference values before bonuses
CreaturesTotal costBase health
1
  • 4,000 gold
  • 2 crystals
275
5
  • 20,000 gold
  • 10 crystals
1,375
10
  • 40,000 gold
  • 20 crystals
2,750

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.