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Heroes IV · CREATURE PROFILE

Sea Monster in Heroes IV: stats, cost and abilities

Sea Monster in Heroes IV: Melee threat to valuable individuals. Practical use, abilities, weaknesses, recruitment and 275 base health.

Quick guide: where it fits

Melee threat to valuable individuals

Consider Devour especially against small valuable stacks or heroes.

Watch for: The effect does not guarantee an exact casualty count.

Exact dwelling, growth and items →
Sea Monster — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Melee threat to valuable individuals

Consider Devour especially against small valuable stacks or heroes. Keep important characters out of melee with Sea Monsters.

Watch for: The effect does not guarantee an exact casualty count. Check map-specific acquisition.

Melee attack
35
Ranged attack
—
Melee defense
34
Ranged defense
34
Damage
45–65
Health
275
Action speed
5
Combat movement
9⅓
Adventure movement
24
Shots
0
Mana
0
Weekly growth
2
Experience per creature
624

Cost per creature: Cannot be recruited normally

Edition: Heroes IV

Alignment: Might

Internal reference cost: 2750 gold. Cost and growth do not promise ordinary recruitment is available.

Abilities and limitations

  • Devour

    An attack can directly remove additional members of the target stack. Even a small surviving Sea Monster stack can threaten valuable individuals and heroes.

Reference ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.