Quick guide: where it fits
Mobile magic and area disruption
Compare Implosion with Banish against summons or with Mass Slow and Mass Cancellation.
Watch for: Teleport uses an action opportunity rather than replacing safe positioning.
Exact dwelling, growth and items →How to use this creature in practice
Mobile magic and area disruption
Compare Implosion with Banish against summons or with Mass Slow and Mass Cancellation. Choose for the actual army and active effects.
Watch for: Teleport uses an action opportunity rather than replacing safe positioning. Magic Mirror does not block every threat.
- Melee attack
- 28
- Ranged attack
- —
- Melee defense
- 28
- Ranged defense
- 28
- Damage
- 20–34
- Health
- 100
- Action speed
- 7
- Combat movement
- 50
- Adventure movement
- 30
- Shots
- 0
- Mana
- 50
- Weekly growth
- 2
- Experience per creature
- 750
Cost per creature: 4000 gold + 2 mercury
Edition: The Gathering Storm
Alignment: Order
Abilities and limitations
Magic Mirror
Reflects a hostile spell at its caster if the caster is a valid target. Offensive spells return at half strength; complete caster immunity can prevent reflection.
Teleportation
Moves to a chosen free combat position without following an ordinary path around obstacles. It does not teleport the army across the adventure map.
Spellcasting
Creature spellbook: Implosion · Banish · Mass Slow · Mass Cancellation. Uses the stack’s mana and its own action. Spell strength depends on creature numbers rather than the hero’s attributes.
Reference ↗
Where to obtain and develop this creature
This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.
Reference stack cost and health
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Evil Sorceress · reference values before bonuses| Creatures | Total cost | Base health |
|---|
| 1 | | 100 |
|---|
| 5 | | 500 |
|---|
| 10 | | 1,000 |
|---|
Reading this profile correctly
Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.
Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.
Numerical reference source ↗
Original roster scope
74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.