Quick guide: where it fits
Double area shooting
Target clustered enemies and check the area of both hits before confirming.
Watch for: Area attacks require attention to friendly stacks.
Exact dwelling, growth and items →How to use this creature in practice
Double area shooting
Target clustered enemies and check the area of both hits before confirming. No Melee Penalty is a fallback when engaged.
Watch for: Area attacks require attention to friendly stacks. Two shots are not automatically twice the final result.
- Melee attack
- 32
- Ranged attack
- 32
- Melee defense
- 32
- Ranged defense
- 32
- Damage
- 28–40
- Health
- 300
- Action speed
- 4
- Combat movement
- 7⅓
- Adventure movement
- 21
- Shots
- 16
- Mana
- 0
- Weekly growth
- 2
- Experience per creature
- 800
Cost per creature: 4000 gold + 2 crystals
Edition: The Gathering Storm
Alignment: Nature
Abilities and limitations
Area attack
Hits several stacks around the impact point. Spacing units apart reduces the chance of losing several important targets to one attack.
Two shots
Fires twice during a ranged action, with possible retaliation between shots. Track surviving shooters as well as ammunition.
No melee penalty
The shooter avoids the usual melee attack penalty. Its ammunition count does not limit how many melee attacks it can make.
Ranged attack
Enables regular ranged attacks. Use the separately listed melee attack when engaged; the ranged rating does not carry over.
Reference ↗
Where to obtain and develop this creature
This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.
Reference stack cost and health
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Gargantuan · reference values before bonuses| Creatures | Total cost | Base health |
|---|
| 1 | | 300 |
|---|
| 5 | | 1,500 |
|---|
| 10 | | 3,000 |
|---|
Reading this profile correctly
Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.
Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.
Numerical reference source ↗
Original roster scope
74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.