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Heroes IV · CREATURE PROFILE

Griffin in Heroes IV: stats, cost and abilities

Griffin in Heroes IV: Flying defense against multiple attacks. Practical use, abilities, weaknesses, recruitment and 95 base health.

Quick guide: where it fits

Flying defense against multiple attacks

Use Unlimited Retaliation where the enemy must make repeated melee attacks.

Watch for: More retaliations do not ensure survival against unlimited attacks.

Exact dwelling, growth and items →
Griffin — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Flying defense against multiple attacks

Use Unlimited Retaliation where the enemy must make repeated melee attacks. Position the Griffin on an important approach.

Watch for: More retaliations do not ensure survival against unlimited attacks. Shooters and No Retaliation change the exchange.

Melee attack
19
Ranged attack
—
Melee defense
19
Ranged defense
19
Damage
16–22
Health
95
Action speed
6
Combat movement
13⅓
Adventure movement
29
Shots
0
Mana
0
Weekly growth
4
Experience per creature
154

Cost per creature: 800 gold

Edition: Heroes IV

Alignment: Nature

Abilities and limitations

  • Unlimited retaliation

    Can retaliate against repeated attacks within a round. It does not override an attacker’s explicit prevention of retaliation.

  • Flying

    Crosses obstacles, units and walls during combat movement. It still needs a free, reachable landing position.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Griffin · reference values before bonuses
CreaturesTotal costBase health
1
  • 800 gold
95
5
  • 4,000 gold
475
10
  • 8,000 gold
950

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.