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Heroes III · CREATURE PROFILE

Rust Dragon in Heroes III: stats, cost and abilities

Rust Dragon in Heroes III: Mobile attacks and screening across obstacles. Practical use, abilities, weaknesses, recruitment and 750 base health.

Quick guide: where it fits

Mobile attacks and screening across obstacles

Align breath through useful targets and exploit reduced Defense with follow-up physical attacks.

Watch for: Extra acid effects and ordinary attacks have different conditions.

Exact dwelling, growth and items →
Rust Dragon — creature appearance in Heroes 3
Source · Game artwork

How to use this creature in practice

Mobile attacks and screening across obstacles

Align breath through useful targets and exploit reduced Defense with follow-up physical attacks.

Watch for: Extra acid effects and ordinary attacks have different conditions. A friendly creature behind the victim remains endangered by breath.

Timing, specific abilities and the follow-up plan

Speed 17 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.

  • Two hex attack breath: Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.
  • Acid damage: An eligible hit has a 20% chance to apply an effect that adds a separate acid-damage effect. Matching immunities and effect conditions apply.

Example for 10 creatures: 500–500 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.

Attack
30
Defense
30
Damage
50–50
Health
750
Speed
17
Shots
0
Base weekly growth
1
AI value
26433
Occupied hexes
2

Cost per creature: 15000 gold + 14 sulfur

Abilities and limitations

  • Dragon nature

    Counts as a Dragon for matching specialties, equipment and targeted effects. The classification alone does not supply every dragon immunity.

  • Skeleton transformer target

    Has a special Skeleton Transformer conversion into Bone Dragons, distinct from the ordinary Skeleton conversion of other creatures.

  • Flying

    Movement can cross obstacles. Devils and Arch Devils express this trait through teleportation; speed still determines reach.

  • Two hex attack breath

    Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.

  • Acid damage

    An eligible hit has a 20% chance to apply an effect that adds a separate acid-damage effect. Matching immunities and effect conditions apply.

  • Effect scaling: Acid damage

    Reference Acid damage strength is 25 per casting creature. Summon Demons is also limited by the available corpse and its health.

  • Acid Breath

    An eligible hit has a 100% chance to apply an effect that reduces target defense by 3 for the battle, with repeated applications accumulating. Matching immunities and effect conditions apply.

  • Slayer target

    An enemy attacker buffed with Slayer gains +8 Attack against this creature from Untrained / Basic mastery. The bonus belongs to the attacker; the target’s spell immunity does not itself cancel it.

Reference ↗ · Ability reference configuration ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Items with a specific creature relationship (1)

Read the exact item effect; the relationship may concern summoning or another function rather than a blanket buff to every form.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Rust Dragon · reference values before bonuses
CreaturesTotal costBase health
1
  • 15,000 gold
  • 14 sulfur
750
5
  • 75,000 gold
  • 70 sulfur
3,750
10
  • 150,000 gold
  • 140 sulfur
7,500

Reading this profile correctly

This profile uses Complete/SoD and the cited VCMI reference. HotA, WoG and other mod changes are not added. Body footprint and attack reach are separate properties.

Base growth excludes Citadel, Castle, external dwellings and other bonuses. AI value supports army generation and evaluation; it is neither a price nor experience. Ranged and melee penalties, immunity, resistance chance and spell-damage reduction are distinct effects. Neutral dragons can have higher editor levels than some internal rules use. Campaign scripts can alter ordinary recruitment.

Numerical reference source ↗

Original roster scope

141 Heroes III Complete / The Shadow of Death creatures: 126 town forms across nine factions and 15 neutrals. The Heroes 3 Wiki stat table is pinned to revision 194544; HotA branches and balance changes are removed. Abilities additionally identify the pinned VCMI reference; its internal identifiers are not blindly used as game names. War machines, siege towers and random editor placeholders are outside this creature count. Growth is the base weekly figure; costs are per creature and stats exclude hero, town and spell bonuses.