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Heroes III · CREATURE PROFILE

Azure Dragon in Heroes III: stats, cost and abilities

Azure Dragon in Heroes III: Mobile attacks and screening across obstacles. Practical use, abilities, weaknesses, recruitment and 1000 base health.

Quick guide: where it fits

Mobile attacks and screening across obstacles

Use this powerful flyer for decisive pressure and aligned breath.

Watch for: Fear is random and does not guarantee denying the whole army’s action.

Exact dwelling, growth and items →
Azure Dragon — creature appearance in Heroes 3
Source · Game artwork

How to use this creature in practice

Mobile attacks and screening across obstacles

Use this powerful flyer for decisive pressure and aligned breath. Fear can disrupt the enemy, but your turns must work without it.

Watch for: Fear is random and does not guarantee denying the whole army’s action. Read spell-immunity coverage from the profile.

Timing, specific abilities and the follow-up plan

Speed 19 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.

  • Two hex attack breath: Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.
  • Fear aura: Living enemies can lose their action to fear with a 10% chance. This is random denial rather than guaranteed cancellation of the entire army’s turns.

Example for 10 creatures: 700–800 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.

Attack
50
Defense
50
Damage
70–80
Health
1000
Speed
19
Shots
0
Base weekly growth
1
AI value
78845
Occupied hexes
2

Cost per creature: 30000 gold + 20 mercury

Abilities and limitations

  • Dragon nature

    Counts as a Dragon for matching specialties, equipment and targeted effects. The classification alone does not supply every dragon immunity.

  • Skeleton transformer target

    Has a special Skeleton Transformer conversion into Bone Dragons, distinct from the ordinary Skeleton conversion of other creatures.

  • Flying

    Movement can cross obstacles. Devils and Arch Devils express this trait through teleportation; speed still determines reach.

  • Two hex attack breath

    Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.

  • Fear aura

    Living enemies can lose their action to fear with a 10% chance. This is random denial rather than guaranteed cancellation of the entire army’s turns.

  • Fear resistance

    This profile contains protection against fear for itself, rather than another offensive aura against the enemy.

  • Spell immunity through tier 3

    Normally unaffected by spells of tiers 1–3. Evaluate special artifacts that alter immunities separately.

  • Slayer target

    An enemy attacker buffed with Slayer gains +8 Attack against this creature from Untrained / Basic mastery. The bonus belongs to the attacker; the target’s spell immunity does not itself cancel it.

Reference ↗ · Ability reference configuration ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Items with a specific creature relationship (1)

Read the exact item effect; the relationship may concern summoning or another function rather than a blanket buff to every form.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Azure Dragon · reference values before bonuses
CreaturesTotal costBase health
1
  • 30,000 gold
  • 20 mercury
1,000
5
  • 150,000 gold
  • 100 mercury
5,000
10
  • 300,000 gold
  • 200 mercury
10,000

Reading this profile correctly

This profile uses Complete/SoD and the cited VCMI reference. HotA, WoG and other mod changes are not added. Body footprint and attack reach are separate properties.

Base growth excludes Citadel, Castle, external dwellings and other bonuses. AI value supports army generation and evaluation; it is neither a price nor experience. Ranged and melee penalties, immunity, resistance chance and spell-damage reduction are distinct effects. Neutral dragons can have higher editor levels than some internal rules use. Campaign scripts can alter ordinary recruitment.

Numerical reference source ↗

Original roster scope

141 Heroes III Complete / The Shadow of Death creatures: 126 town forms across nine factions and 15 neutrals. The Heroes 3 Wiki stat table is pinned to revision 194544; HotA branches and balance changes are removed. Abilities additionally identify the pinned VCMI reference; its internal identifiers are not blindly used as game names. War machines, siege towers and random editor placeholders are outside this creature count. Growth is the base weekly figure; costs are per creature and stats exclude hero, town and spell bonuses.