
Neutral creatures · Tier 7
Faerie Dragon
How to use this creature in practice
Stack spellcasting or active support
Choose a dragon spell from the current offer according to both armies’ positions. Evaluate magical and physical options separately.
Watch for: You cannot demand any spell on every action. Magic Mirror does not guarantee reflection of every hostile spell.
Timing, specific abilities and the follow-up plan
Speed 15 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.
- Magic mirror: Has a 20% chance to mirror an eligible enemy spell. Magic Mirror rules govern the reflected target and eligibility.
- Creature uses: The stack has 5 spell use(s) during the battle. More creatures do not automatically multiply the activation count.
Example for 10 creatures: 200–300 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.
- Attack
- 20
- Defense
- 20
- Damage
- 20–30
- Health
- 500
- Speed
- 15
- Shots
- 0
- Base weekly growth
- 1
- AI value
- 19580
- Occupied hexes
- 2
Cost per creature: 10000 gold + 8 gems
Detailed spell rules: Slayer
Abilities and limitations
Dragon nature
Counts as a Dragon for matching specialties, equipment and targeted effects. The classification alone does not supply every dragon immunity.
Skeleton transformer target
Has a special Skeleton Transformer conversion into Bone Dragons, distinct from the ordinary Skeleton conversion of other creatures.
Flying
Movement can cross obstacles. Devils and Arch Devils express this trait through teleportation; speed still determines reach.
Magic mirror
Has a 20% chance to mirror an eligible enemy spell. Magic Mirror rules govern the reflected target and eligibility.
Creature uses
The stack has 5 spell use(s) during the battle. More creatures do not automatically multiply the activation count.
Dragon spell power
Faerie Dragons use spell power equivalent to five per dragon. The offered spell’s own formula also determines damage.
Cast: Magic Arrow
Magic Arrow belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Ice Bolt
Ice Bolt belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Lightning Bolt
Lightning Bolt belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Chain Lightning
Chain Lightning belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Frost Ring
Frost Ring belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Fireball
Fireball belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Inferno
Inferno belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Cast: Meteor Shower
Meteor Shower belongs to the dragon’s randomly offered spell selection. This does not permit unrestricted choice of every spell each turn.
Slayer target
An enemy attacker buffed with Slayer gains +8 Attack against this creature from Untrained / Basic mastery. The bonus belongs to the attacker; the target’s spell immunity does not itself cancel it.
