
Neutral creatures · Tier 6
Dragonslayer
How to use this creature in practice
Melee core and holding approaches
Dragonslayer should take reachable melee exchanges or hold an approach to more valuable units. Before advancing, identify its next target and enemies able to attack it afterward.
Watch for: Base stats are not the final exchange result. Account for retaliation, current creature count, target immunity and subsequent action order.
Timing, specific abilities and the follow-up plan
Speed 6 and Initiative 9 govern different parts of the turn. This profile lists ability costs of 3 Focus charges; compare them with the shared pool, cooldown and competing activations.
- Dragon’s Blood: Becomes immune to spells through the next round. Consider the resulting restriction on allied support spells as well. Cost: 3 Focus charge(s); cooldown: 3 round(s).
- Melee Attack: Its ordinary attack requires an adjacent enemy and can provoke retaliation. Particular abilities may alter those rules for their own strike.
- Attack
- 24
- Defense
- 28
- Damage
- 27–36
- Health
- 85
- Speed / reach
- 6
- Initiative
- 9
- Movement type
- Ground
- Retaliations per round
- 1
- Initial morale
- 0
- Initial luck
- 0
- Morale limits
- Unaffected
- Luck limits
- Unaffected
- Base weekly growth
- 8
- Creature type
- Living
Cost per creature: 1600 gold
Neutral classification does not guarantee availability on every map. Growth and price are reference values; check the actual dwelling, map object or other acquisition method.
Reference build 25672315, data dated 2026-10-10. Public beta 0.82 values remain separate from this profile.
Abilities and limitations
Dragon’s Blood
Becomes immune to spells through the next round. Consider the resulting restriction on allied support spells as well. Cost: 3 Focus charge(s); cooldown: 3 round(s).
Living
Living creatures normally have morale limits of −5 to +5 and luck limits of −3 to +3. Their casualties can supply post-battle Necromancy.
Melee Attack
Its ordinary attack requires an adjacent enemy and can provoke retaliation. Particular abilities may alter those rules for their own strike.
Dissection
A hit applies a 2-round effect dealing 32 + 8 × attacking creature count damage at the target’s turn start. Repeated applications stack.
Dragon Hunter
Deals 100% extra damage against creatures of the Dragon type. Another creature’s name or appearance alone does not establish that type.