
How to use this creature in practice
Melee core and holding approaches
Treat an Avatar as a temporary summon from a particular hero. Place it where it blocks a dangerous approach or creates a useful action for the army.
Watch for: Reference baseline stats are not final summoning values. Three received hits and summoning limits do not become ordinary recruitment or unlimited survival.
Timing, specific abilities and the follow-up plan
Speed 5 and Initiative 5 govern different parts of the turn. Check the particular ability for alternative free attacks.
- Embodiment: Embodiments normally use −3 to +3 limits for both morale and luck. Their fallen creatures are ineligible for post-battle Necromancy.
- Melee Attack: Its ordinary attack requires an adjacent enemy and can provoke retaliation. Particular abilities may alter those rules for their own strike.
- Attack
- 0
- Defense
- 0
- Damage
- 10–10
- Health
- 3
- Speed / reach
- 5
- Initiative
- 5
- Movement type
- Teleport
- Retaliations per round
- 1
- Initial morale
- 0
- Initial luck
- 0
- Morale limits
- -3 … 3
- Luck limits
- -3 … 3
- Base weekly growth
- —
- Creature type
- Embodiment
Cost per creature: Cannot be recruited normally
A temporary summoned creature, with no ordinary recruitment price. Reference parameters do not promise town recruitment.
Summon Avatar derives the creature’s actual parameters from its summoning hero. The listed 3 health and zero attack and defense are a reference baseline, not the final summoned result.
Reference build 25672315, data dated 2026-10-10. Public beta 0.82 values remain separate from this profile.
Abilities and limitations
Embodiment
Embodiments normally use −3 to +3 limits for both morale and luck. Their fallen creatures are ineligible for post-battle Necromancy.
Melee Attack
Its ordinary attack requires an adjacent enemy and can provoke retaliation. Particular abilities may alter those rules for their own strike.
Blink
Teleports directly to the destination, bypassing obstacles and traps. The move’s own range still determines reachable destinations.