
How to use this creature in practice
Mobile attacks and screening across obstacles
Lich Dragon can change the contact point across obstacles. Choose a free reachable landing position that threatens an important target without exposing friendly shooters.
Watch for: Base stats are not the final exchange result. Account for retaliation, current creature count, target immunity and subsequent action order.
Timing, specific abilities and the follow-up plan
Speed 9 and Initiative 9 govern different parts of the turn. This profile lists ability costs of 3 Focus charges; compare them with the shared pool, cooldown and competing activations.
- Bone Armageddon: Deals 333 Pure damage to every other creature, including allies. Compare the consequences for both armies before activating it. Cost: 3 Focus charge(s); cooldown: 3 round(s).
- Self‑Reconstruction: Restores health equal to one creature’s full maximum. It can revive casualties and create creatures beyond the original count; those additions are temporary. Cost: 3 Focus charge(s); cooldown: 3 round(s).
- Attack
- 66
- Defense
- 66
- Damage
- 99–99
- Health
- 999
- Speed / reach
- 9
- Initiative
- 9
- Movement type
- Flying
- Retaliations per round
- 1
- Initial morale
- 0
- Initial luck
- 0
- Morale limits
- Unaffected
- Luck limits
- -5 … 5
- Base weekly growth
- —
- Creature type
- Undead
Cost per creature: Cannot be recruited normally
Acquisition at Eternal Dragon requires 15 gems, 15 mercury and 15 crystals plus one sacrifice option: 3 Cave Dragons, 2 Black Dragons, 2 Ashen Dragons, 3 Red Dragons, 15 Faerie Dragons or 15 Giant Toads. The reference 30,000 gold is not this actual conversion cost.
Neutral classification does not guarantee availability on every map. Growth and price are reference values; check the actual dwelling, map object or other acquisition method.
Reference build 25672315, data dated 2026-10-10. Public beta 0.82 values remain separate from this profile.
Abilities and limitations
Bone Armageddon
Deals 333 Pure damage to every other creature, including allies. Compare the consequences for both armies before activating it. Cost: 3 Focus charge(s); cooldown: 3 round(s).
Self‑Reconstruction
Restores health equal to one creature’s full maximum. It can revive casualties and create creatures beyond the original count; those additions are temporary. Cost: 3 Focus charge(s); cooldown: 3 round(s).
Undead
Undead are unaffected by morale and normally allow luck from −5 to +5. Their own casualties cannot be processed again with post-battle Necromancy.
Melee Attack
Its ordinary attack requires an adjacent enemy and can provoke retaliation. Particular abilities may alter those rules for their own strike.
Cone Strike
Covers the target, its two side-adjacent hexes and the hexes behind them. Stack placement throughout the cone matters.
Flying
Movement bypasses obstacles and traps. Flying alone grants neither a ranged attack nor damage immunity.
Magic Defense III
Reduces incoming Magic damage by 85%. This protects against the specified damage type; evaluate other attacks and changes to the defense attribute separately.
Bone Absorption
Consumes corpses at the destination and adjacent hexes. Each adds 100% to ability damage and 100% to health restored by abilities.