Quick guide: where it fits
Elemental caster for control and damage
Compare Ice Bolt with Fatigue, Weakness and Quicksand.
Watch for: It uses stack mana, and cold protection does not cover all magic.
Exact dwelling, growth and items →How to use this creature in practice
Elemental caster for control and damage
Compare Ice Bolt with Fatigue, Weakness and Quicksand. Choose between damage and limiting future movement or attacks.
Watch for: It uses stack mana, and cold protection does not cover all magic. Spellcasting is not regular shooting.
- Melee attack
- 17
- Ranged attack
- —
- Melee defense
- 17
- Ranged defense
- 17
- Damage
- 6–9
- Health
- 38
- Action speed
- 5
- Combat movement
- 6
- Adventure movement
- 19
- Shots
- 0
- Mana
- 24
- Weekly growth
- 6
- Experience per creature
- 73
Cost per creature: 350 gold
Edition: Heroes IV
Alignment: Nature
Creature Portal shares a weekly budget of 700 experience points across all its creature options. Allocating that budget to this creature gives a reference equivalent of 9.59 per week, compared with ordinary growth of 6. Fractions describe a rate; fractions of a creature cannot be recruited.
Creature Portal budget reference ↗
Abilities and limitations
Cold resistance
Protects against cold spells and halves damage from cold creature attacks. It is not universal protection against offensive magic.
Cold attack
The attack is classified as cold. The target’s matching protection can halve its damage.
Spellcasting
Creature spellbook: Ice Bolt · Fatigue · Weakness · Quicksand. Uses the stack’s mana and its own action. Spell strength depends on creature numbers rather than the hero’s attributes.
Elemental
Unaffected by ordinary mind spells and healing or resurrection intended for living beings. Check that support magic accepts elementals as targets.
Reference ↗
Where to obtain and develop this creature
The building unlocks this form. Availability and hiring are separate.
Reference stack cost and health
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Water Elemental · reference values before bonuses| Creatures | Total cost | Base health |
|---|
| 1 | | 38 |
|---|
| 5 | | 190 |
|---|
| 10 | | 380 |
|---|
Reading this profile correctly
Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.
Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.
Numerical reference source ↗
Original roster scope
74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.