Quick guide: where it fits
Resilient melee against First Strike
Use Negate First Strike to choose exchanges and Stone Skin to assess defense.
Watch for: Listed defenses already include the innate bonus.
Exact dwelling, growth and items →How to use this creature in practice
Resilient melee against First Strike
Use Negate First Strike to choose exchanges and Stone Skin to assess defense. Magic resistance supplies a different protection.
Watch for: Listed defenses already include the innate bonus. Spell resistance is not physical defense.
- Melee attack
- 20
- Ranged attack
- —
- Melee defense
- 26
- Ranged defense
- 26
- Damage
- 16–30
- Health
- 120
- Action speed
- 7
- Combat movement
- 12
- Adventure movement
- 27
- Shots
- 0
- Mana
- 0
- Weekly growth
- 4
- Experience per creature
- 157
Cost per creature: 1000 gold
Edition: The Gathering Storm
Alignment: Chaos
Abilities and limitations
Negate First Strike
Cancels an opponent’s First Strike advantage. Check this trait before relying on an early hit, rather than comparing speed alone.
Stone Skin
The innate trait increases defense by 25%. The matching spell does not add another identical bonus; do not multiply listed defense again.
Magic resistance
50% chance to resist a hostile spell, also reducing spell damage. This is not complete immunity; beneficial magic follows its own targeting rules.
Reference ↗
Where to obtain and develop this creature
This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.
Reference stack cost and health
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Goblin Knight · reference values before bonuses| Creatures | Total cost | Base health |
|---|
| 1 | | 120 |
|---|
| 5 | | 600 |
|---|
| 10 | | 1,200 |
|---|
Reading this profile correctly
Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.
Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.
Numerical reference source ↗
Original roster scope
74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.