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Heroes IV · CREATURE PROFILE

Ice Demon in Heroes IV: stats, cost and abilities

Ice Demon in Heroes IV: Melee control through freezing. Practical use, abilities, weaknesses, recruitment and 70 base health.

Quick guide: where it fits

Melee control through freezing

Attack an eligible target whose freezing opens safe follow-up actions.

Watch for: Freezing is chance-based.

Exact dwelling, growth and items →
Ice Demon — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Melee control through freezing

Attack an eligible target whose freezing opens safe follow-up actions. Check the target’s cold protection.

Watch for: Freezing is chance-based. The attack must remain acceptable without the trigger.

Melee attack
30
Ranged attack
—
Melee defense
30
Ranged defense
30
Damage
12–16
Health
70
Action speed
5
Combat movement
6
Adventure movement
19
Shots
0
Mana
0
Weekly growth
4
Experience per creature
157

Cost per creature: 850 gold

Edition: Heroes IV

Alignment: Death

Abilities and limitations

  • Cold resistance

    Protects against cold spells and halves damage from cold creature attacks. It is not universal protection against offensive magic.

  • Freezing attack

    A hit can freeze an eligible target for two rounds, preventing movement, attacks and retaliation. A chance-based effect does not guarantee a safe attack.

  • Cold attack

    The attack is classified as cold. The target’s matching protection can halve its damage.

Reference ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Ice Demon · reference values before bonuses
CreaturesTotal costBase health
1
  • 850 gold
70
5
  • 4,250 gold
350
10
  • 8,500 gold
700

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.