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Heroes IV · CREATURE PROFILE

Satyr in Heroes IV: stats, cost and abilities

Satyr in Heroes IV: Morale support through Mirth. Practical use, abilities, weaknesses, recruitment and 36 base health.

Quick guide: where it fits

Morale support through Mirth

Buff an ally that uses morale and has a suitable next target.

Watch for: An undead or other target without normal morale does not gain the same benefit from Mirth.

Exact dwelling, growth and items →
Satyr — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Morale support through Mirth

Buff an ally that uses morale and has a suitable next target. Compare this support with direct melee.

Watch for: An undead or other target without normal morale does not gain the same benefit from Mirth.

Melee attack
14
Ranged attack
—
Melee defense
13
Ranged defense
13
Damage
5–8
Health
36
Action speed
6
Combat movement
6⅔
Adventure movement
20
Shots
0
Mana
6
Weekly growth
8
Experience per creature
39

Cost per creature: 170 gold

Edition: Heroes IV

Alignment: Nature

Creature Portal shares a weekly budget of 700 experience points across all its creature options. Allocating that budget to this creature gives a reference equivalent of 17.95 per week, compared with ordinary growth of 8. Fractions describe a rate; fractions of a creature cannot be recruited.

Creature Portal budget reference ↗

Abilities and limitations

  • Cast Mirth

    Can cast Mirth to improve an eligible ally’s morale. A target that does not use ordinary morale gains no such benefit.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Satyr · reference values before bonuses
CreaturesTotal costBase health
1
  • 170 gold
36
5
  • 850 gold
180
10
  • 1,700 gold
360

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.