Quick guide: where it fits
Shooting with a random debuff
Shoot an important valid target and exploit a curse with other stacks once the actual result is known.
Watch for: You do not select the random curse.
Exact dwelling, growth and items →How to use this creature in practice
Shooting with a random debuff
Shoot an important valid target and exploit a curse with other stacks once the actual result is known.
Watch for: You do not select the random curse. The plan must not require one particular effect.
- Melee attack
- 8
- Ranged attack
- 16
- Melee defense
- 15
- Ranged defense
- 15
- Damage
- 3–7
- Health
- 26
- Action speed
- 6
- Combat movement
- 6
- Adventure movement
- 19
- Shots
- 15
- Mana
- 0
- Weekly growth
- 6
- Experience per creature
- 51
Cost per creature: 220 gold
Edition: Heroes IV
Alignment: Chaos
Abilities and limitations
Random curse
An attack can add a randomly selected debuff from its spell pool. You do not select the result, so a plan should not require one particular curse.
Flying
Crosses obstacles, units and walls during combat movement. It still needs a free, reachable landing position.
Ranged attack
Enables regular ranged attacks. Use the separately listed melee attack when engaged; the ranged rating does not carry over.
Reference ↗
Where to obtain and develop this creature
This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.
Reference stack cost and health
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Evil Eye · reference values before bonuses| Creatures | Total cost | Base health |
|---|
| 1 | | 26 |
|---|
| 5 | | 130 |
|---|
| 10 | | 260 |
|---|
Reading this profile correctly
Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.
Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.
Numerical reference source ↗
Original roster scope
74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.