HEROES ATLAS
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Heroes IV · CREATURE PROFILE

Gargoyle in Heroes IV: stats, cost and abilities

Gargoyle in Heroes IV: Flying elemental screening. Practical use, abilities, weaknesses, recruitment and 22 base health.

Quick guide: where it fits

Flying elemental screening

Use flight to occupy a useful position and account for Stone Skin in defense.

Watch for: Stone Skin is already included in defense.

Exact dwelling, growth and items →
Gargoyle — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Flying elemental screening

Use flight to occupy a useful position and account for Stone Skin in defense. Choose support spells that accept elementals.

Watch for: Stone Skin is already included in defense. Do not add it again or assume ordinary living-creature healing.

Melee attack
14
Ranged attack
—
Melee defense
16
Ranged defense
16
Damage
4–6
Health
22
Action speed
7
Combat movement
13⅓
Adventure movement
29
Shots
0
Mana
0
Weekly growth
8
Experience per creature
38

Cost per creature: 160 gold

Edition: Heroes IV

Alignment: Death

Abilities and limitations

  • Stone Skin

    The innate trait increases defense by 25%. The matching spell does not add another identical bonus; do not multiply listed defense again.

  • Flying

    Crosses obstacles, units and walls during combat movement. It still needs a free, reachable landing position.

  • Elemental

    Unaffected by ordinary mind spells and healing or resurrection intended for living beings. Check that support magic accepts elementals as targets.

Reference ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Gargoyle · reference values before bonuses
CreaturesTotal costBase health
1
  • 160 gold
22
5
  • 800 gold
110
10
  • 1,600 gold
220

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.