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Heroes IV · CREATURE PROFILE

Pikeman in Heroes IV: stats, cost and abilities

Pikeman in Heroes IV: Melee at long-weapon reach. Practical use, abilities, weaknesses, recruitment and 30 base health.

Quick guide: where it fits

Melee at long-weapon reach

Check Long Weapon reach before moving directly beside a target.

Watch for: A long weapon is not a regular ranged attack.

Exact dwelling, growth and items →
Pikeman — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Melee at long-weapon reach

Check Long Weapon reach before moving directly beside a target. Use Negate First Strike against enemies relying on hitting before your reply.

Watch for: A long weapon is not a regular ranged attack. Do not assign it the Crossbowman’s role.

Melee attack
12
Ranged attack
—
Melee defense
14
Ranged defense
14
Damage
6–8
Health
30
Action speed
4
Combat movement
6
Adventure movement
19
Shots
0
Mana
0
Weekly growth
9
Experience per creature
35

Cost per creature: 150 gold

Edition: Heroes IV

Alignment: Life

Abilities and limitations

  • Negate First Strike

    Cancels an opponent’s First Strike advantage. Check this trait before relying on an early hit, rather than comparing speed alone.

  • Long weapon

    Allows a melee strike from farther away. Correct spacing can put the attacker beyond the reach of the opponent’s shorter weapon.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Pikeman · reference values before bonuses
CreaturesTotal costBase health
1
  • 150 gold
30
5
  • 750 gold
150
10
  • 1,500 gold
300

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.