HEROES ATLAS
EN

Heroes IV · CREATURE PROFILE

Ballista in Heroes IV: stats, cost and abilities

Ballista in Heroes IV: Slow ranged support. Practical use, abilities, weaknesses, recruitment and 28 base health.

Quick guide: where it fits

Slow ranged support

Deploy it with sight over important ground and arrange protection in the opening formation.

Watch for: Its combat movement is zero.

Exact dwelling, growth and items →
Ballista — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Slow ranged support

Deploy it with sight over important ground and arrange protection in the opening formation. It is a separate mechanical stack.

Watch for: Its combat movement is zero. A later reposition cannot rescue bad deployment; ordinary living-creature healing does not repair it.

Melee attack
8
Ranged attack
15
Melee defense
16
Ranged defense
16
Damage
5–7
Health
28
Action speed
0
Combat movement
2⅔
Adventure movement
15
Shots
20
Mana
0
Weekly growth
7
Experience per creature
44

Cost per creature: 190 gold

Edition: Heroes IV

Alignment: Life

Abilities and limitations

  • Ignore siege obstacles

    Shoots without the usual obstacle and wall penalty. A Heroes IV Ballista is a separate creature stack occupying an army slot.

  • Long range

    Reduces long-distance shooting penalties. Check wall and obstacle penalties separately; those are a different property.

  • Mechanical

    Unaffected by morale and effects requiring a living body. Ordinary healing for living creatures is therefore not a universal repair method.

  • Ranged attack

    Enables regular ranged attacks. Use the separately listed melee attack when engaged; the ranged rating does not carry over.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (1)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Ballista · reference values before bonuses
CreaturesTotal costBase health
1
  • 190 gold
28
5
  • 950 gold
140
10
  • 1,900 gold
280

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.