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Heroes IV · CREATURE PROFILE

Naga in Heroes IV: stats, cost and abilities

Naga in Heroes IV: Melee attacker suppressing retaliation. Practical use, abilities, weaknesses, recruitment and 90 base health.

Quick guide: where it fits

Melee attacker suppressing retaliation

Pick a target the Naga can reach and exploit its attack without ordinary retaliation.

Watch for: The trait does not prevent a later enemy turn.

Exact dwelling, growth and items →
Naga — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Melee attacker suppressing retaliation

Pick a target the Naga can reach and exploit its attack without ordinary retaliation. Use it to focus down a particular stack.

Watch for: The trait does not prevent a later enemy turn. Count threats around the destination after attacking.

Melee attack
22
Ranged attack
—
Melee defense
22
Ranged defense
22
Damage
14–22
Health
90
Action speed
7
Combat movement
6⅔
Adventure movement
20
Shots
0
Mana
0
Weekly growth
4
Experience per creature
157

Cost per creature: 850 gold

Edition: Heroes IV

Alignment: Order

Abilities and limitations

  • No retaliation

    Its attack prevents the target’s normal retaliation. The target can still attack during its own later action.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Naga · reference values before bonuses
CreaturesTotal costBase health
1
  • 850 gold
90
5
  • 4,250 gold
450
10
  • 8,500 gold
900

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.