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Heroes IV · CREATURE PROFILE

Halfling in Heroes IV: stats, cost and abilities

Halfling in Heroes IV: Shooter against level-four creatures. Practical use, abilities, weaknesses, recruitment and 8 base health.

Quick guide: where it fits

Shooter against level-four creatures

With safe line of sight, use Giant Slayer against level-four creatures.

Watch for: The word “giant” or artwork size does not establish eligibility.

Exact dwelling, growth and items →
Halfling — creature appearance in Heroes 4
Source · Game artwork

How to use this creature in practice

Shooter against level-four creatures

With safe line of sight, use Giant Slayer against level-four creatures. Prioritize a target whose losses prevent a dangerous next action.

Watch for: The word “giant” or artwork size does not establish eligibility. Creature level and the other attack conditions do.

Melee attack
5
Ranged attack
10
Melee defense
10
Ranged defense
10
Damage
1–2
Health
8
Action speed
6
Combat movement
4⅔
Adventure movement
18
Shots
10
Mana
0
Weekly growth
23
Experience per creature
7

Cost per creature: 22 gold

Edition: Heroes IV

Alignment: Order

Abilities and limitations

  • Giant Slayer

    Deals 50% more damage to level-four creatures. Do not assume it stacks with a spell or artifact granting the same effect.

  • Ranged attack

    Enables regular ranged attacks. Use the separately listed melee attack when engaged; the ranged rating does not carry over.

Heroes connected to this creature

Example in a tactical plan (2)

The creature is an example in our specific plan; this does not establish ownership or a starting army.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (1)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Halfling · reference values before bonuses
CreaturesTotal costBase health
1
  • 22 gold
8
5
  • 110 gold
40
10
  • 220 gold
80

Reading this profile correctly

Action speed, combat movement and adventure-map movement are separate attributes. Weekly growth compares reference values; Heroes IV replenishes creatures daily.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

74 creatures from historical Jaskinia Behemota tables: 48 town creatures and 26 neutrals, including four from The Gathering Storm and three from Winds of War. This is not a separate Equilibris database. Action speed, combat movement and adventure movement are distinct stats. Melee and ranged defense are listed separately. Growth is a weekly comparison value; Heroes IV adds creatures daily. Check how a neutral creature can actually be obtained.