HEROES ATLAS
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Olden Era · HERO PROFILE

Zenith in Olden Era: skills and tactics

Zenith in Olden Era: Shooting army · Lightweaver and upgrades. Temple affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Zenith — portrait in Olden Era
Source · Game artwork

Temple · Cleric

Zenith

Reference profile; check availability

How to use this hero

Home faction: Temple

Shooting army · Lightweaver and upgrades

Choose Zenith for the ranged and support Lightweaver line. Her reference start has two Lightweaver stacks alongside Swordsmen; weigh their separate actions against the vulnerability of smaller groups. Summon Avatar is both a sourced skill and a spell, while Heavenly Blades is another listed spell. Budget the hero’s action, spell mana and creature-ability Focus separately. Hierophant healing and cleansing cannot return fallen creatures; Sun Herald offers a different offensive option.

What the profile establishes

Specialty · Weaving the Light

Lightweavers: +1 growth in owned towns. Under this hero they gain +1 Speed, +1 Initiative and +20% health; Attack and Defense increase by 1 per three levels. Enemy creatures of that type lose an equivalent amount of Attack and Defense. Consider the opponent’s composition too.

Listed starting skills

  • Basic Righteousness
  • Basic Summon Avatar
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Maintain reinforcements for this line first. Then build on the listed skills and choose offensive or defensive support for the actual opponent. The specialty’s numerical effect is explained with the connected creatures.

Skills I would build around: Basic Righteousness · Basic Summon Avatar. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • Summon AvatarSourced starting spell

    Use the zero-mana reinforcement to attack or block, watching its received-hit count. A large health value does not override the three-hit rule.

  • Heavenly BladesSourced starting spell

    Exploit repeated basic attacks and an injured attacker. Against summoners, level four offers temporary-stack removal rather than merely a larger damage number.

Open the detailed step-by-step plan →

Base attributes

Attack
1
Defense
1
Spell Power
2
Knowledge
3

Army: ranges in the source profile

Counts are ranges from the cited source profile rather than fixed states for every scenario. Creature stats retain their own version labels; newer builds may change the start.

Spells and suitable equipment

Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

All spells in this game →

Creatures connected to this hero

A specialty target, conversion and tactical example are different relationships. Check conversion costs and compare individual upgrade forms on creature cards. A tactical example is not a confirmed starting army.

Detailed game plan · Zenith: Lightweavers, an Avatar and three separate budgets

The following is our tactical analysis of the sourced profile. Choices depend on the actual map, learned spells and army; linked cards provide rules and references.

  1. The reference start has three real stacks

    The source lists 12–17 Swordsmen and two separate stacks of 3–5 Lightweavers. Choose Zenith for Temple shooters with usable support. Weigh two ranged actions against the vulnerability of smaller stacks; a base Lightweaver can shoot or use Inner Glow. Do not automatically give the opening army its upgrades’ abilities.

  2. The skill, the cast and the temporary creature

    Zenith has Basic Summon Avatar as a skill and its corresponding spell in the sourced start. The Avatar costs no mana, but the casting opportunity still matters. It disappears after three hits from any source; higher health does not replace this rule. Use it to block or attack where it protects shooters or removes a dangerous enemy action.

  3. Budget mana and Focus separately

    Heavenly Blades is another sourced spell, with a listed cost of 21 mana. Before casting, check current reserves, an eligible attacker and opportunities for repeated basic attacks. Focus spent on Inner Glow or another creature ability is a separate budget. Heavenly Blades healing does not return fallen stack members; do not treat it as resurrection.

  4. Choose the upgrade for the next problem

    Prefer Hierophant when Holy Ablution addresses negative effects and missing HP: it costs three Focus, has a three-round cooldown and cannot restore fallen creatures. Sun Herald offers Exaltation for maximum damage and its own Damage increase after a positive effect. Before recruiting, compare opponents, cost and whether actions and Focus remain for the chosen plan.

Reference ↗

Roster and source scope

108 standard faction profiles, 18 per faction. The official data inventory also lists 48 campaign/scenario and 21 tutorial configurations; their full starting states and portraits are not individually established here yet. Profiles retain cited revisions or dated individual reviews. Omitted skill ranks are not guessed, and values do not automatically apply to newer builds.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.