HEROES ATLAS
EN

Heroes VI · CREATURE PROFILE

Breeder Queen in Heroes VI: stats, cost and abilities

Breeder Queen in Heroes VI: 100000 reference health per creature, detailed statistics, explained abilities, recruitment restrictions, original artwork and related profiles.

Quick guide: where it fits

Scenario opponent with special rules

Before the encounter identify the boss’s active form and actual abilities.

Watch for: A boss is not an ordinary recruitable stack.

Exact dwelling, growth and items →
Breeder Queen — creature appearance in Heroes 6
Source · Game artwork

Campaign boss

Breeder Queen

How to use this creature in practice

Scenario opponent with special rules

Before the encounter identify the boss’s active form and actual abilities. Deploy for dangerous affected areas and scenario conditions; this does not imply recruitment.

Watch for: A boss is not an ordinary recruitable stack. Price and available numbers cannot be inferred from similarly named lesser creatures.

Timing, specific abilities and the follow-up plan

Combat movement 0 and Initiative 55 are separate. Choose a reachable target by current order and the actual physical or magical attack type.

  • Breeder Queen sweep: Sweeps the arc in front of the boss for 3,300–3,480 Might damage. Multiple stacks in the arc take losses from one action.
  • Breeder Queen thrust: Tentacles hit every creature within reach for 3,300–3,480 Might damage. The frontal area is not safe merely because another stack is the main target.
Might damage
—
Magic damage · Fire
8500–9000
Might protection
61 %
Magic protection
61 %
Health
100000
Initiative
55
Combat movement
0
Ranged reach
100
Morale
0
Luck
0
Reference growth
—

Cost per creature: Cannot be recruited normally

A separate campaign boss. Values describe a reference profile; the mission, combat phase and settings can affect the encounter. It has no ordinary recruitment or price.

Abilities and limitations

  • Breeder Queen sweep

    Sweeps the arc in front of the boss for 3,300–3,480 Might damage. Multiple stacks in the arc take losses from one action.

  • Breeder Queen thrust

    Tentacles hit every creature within reach for 3,300–3,480 Might damage. The frontal area is not safe merely because another stack is the main target.

  • Breeder Queen projectile

    Breeder Queen fires for 4,200–4,500 Fire damage. Requires at least three tiles of separation, so close and distant positions face different threats.

  • Fireproof Skin

    The demon takes 20% less Fire damage. Other magic schools do not trigger this particular protection.

  • Light vulnerability

    Demons and undead are 20% more vulnerable to the relevant Light attacks. Some healing Light spells damage them rather than restoring health.

  • Living

    Can receive applicable healing and resurrection and is affected by morale. A particular spell must still satisfy its own targeting rules.

  • Boss immunities

    The boss resists movement and initiative reduction, blindness, mind control and action-denial effects. A plan built solely on repeatedly disabling an ordinary stack does not carry over.

Reference ↗

Where to obtain and develop this creature

This reference assigns no direct town dwelling. Read the profile’s availability and abilities for acquisition.

Reading this profile correctly

Read Might/Magic damage and protection separately. Protection percentages are not raw Defense attributes. Campaign forms, bosses and transformations do not establish separate ordinary recruitment.

The table separates Might and Magic damage, including the element. Protection percentages are not raw defense attributes; ability bonuses cannot simply be added to them. Growth belongs to the listed reference recruitment form and does not guarantee the same count in every town and patch. Ranged reach is not ammunition. Read separate conditions for bosses and Namtaru forms.

Numerical reference source ↗

Original roster scope

111 stat profiles from eight historical Acid Cave inventories: 86 faction forms, 12 neutrals and 13 bosses. The faction inventory covers 84 base and upgraded creatures, with additional separate humanoid and spider forms for Fate Spinner and Fate Weaver. A boss is not an ordinary recruit. Might and Magic damage are separate; protection percentages are not raw defense attributes. Values describe the cited reference tables rather than every patch and scenario.