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Heroes III · CREATURE PROFILE

Ghost Dragon in Heroes III: stats, cost and abilities

Ghost Dragon in Heroes III: Mobile attacks and screening across obstacles. Practical use, abilities, weaknesses, recruitment and 200 base health.

Quick guide: where it fits

Mobile attacks and screening across obstacles

Threaten shooters through flight while exploiting reduced enemy morale.

Watch for: Bone Dragons lack Aging and living-dragon breath.

Exact dwelling, growth and items →
Ghost Dragon — creature appearance in Heroes 3
Source · Game artwork

Necropolis · Tier 7

Ghost Dragon

Upgraded form

How to use this creature in practice

Mobile attacks and screening across obstacles

Threaten shooters through flight while exploiting reduced enemy morale. Ghost Dragons can additionally age eligible targets.

Watch for: Bone Dragons lack Aging and living-dragon breath. A morale penalty is not universal control of undead armies.

Timing, specific abilities and the follow-up plan

Speed 14 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.

  • Age: An eligible hit has a 20% chance to apply an effect that reduces an eligible living victim’s health by 50%. Matching immunities and effect conditions apply.
  • Morale aura: Changes enemy army morale by -1. Multiple copies of the same angelic or dragon aura do not accumulate.

Example for 10 creatures: 250–500 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.

What changes between base and upgraded forms
Bone Dragon / Ghost Dragon
FormAttack / DefenseDamageHPSpeedCost each
Bone Dragon17 / 1525–5015091800 gold
Ghost Dragon19 / 1725–50200143000 gold + 1 mercury

This compares recruitment prices and base parameters, rather than final damage or an automatic price for a particular map upgrade.

Attack
19
Defense
17
Damage
25–50
Health
200
Speed
14
Shots
0
Base weekly growth
1
AI value
4696
Occupied hexes
2

Cost per creature: 3000 gold + 1 mercury

Abilities and limitations

  • Undead

    The Undead type uses separate immunity, morale, healing and life-drain rules. Distinguish Animate Dead from Resurrection.

  • Dragon nature

    Counts as a Dragon for matching specialties, equipment and targeted effects. The classification alone does not supply every dragon immunity.

  • Flying

    Movement can cross obstacles. Devils and Arch Devils express this trait through teleportation; speed still determines reach.

  • Age

    An eligible hit has a 20% chance to apply an effect that reduces an eligible living victim’s health by 50%. Matching immunities and effect conditions apply.

  • Morale aura

    Changes enemy army morale by -1. Multiple copies of the same angelic or dragon aura do not accumulate.

  • Slayer target

    An enemy attacker buffed with Slayer gains +8 Attack against this creature from Untrained / Basic mastery. The bonus belongs to the attacker; the target’s spell immunity does not itself cancel it.

Reference ↗ · Ability reference configuration ↗

Where to obtain and develop this creature

This form uses the upgraded dwelling; construction cost is not the retraining price.

Growth and construction prerequisites (4)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Items with a specific creature relationship (2)

Read the exact item effect; the relationship may concern summoning or another function rather than a blanket buff to every form.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Ghost Dragon · reference values before bonuses
CreaturesTotal costBase health
1
  • 3,000 gold
  • 1 mercury
200
5
  • 15,000 gold
  • 5 mercury
1,000
10
  • 30,000 gold
  • 10 mercury
2,000

Reading this profile correctly

This profile uses Complete/SoD and the cited VCMI reference. HotA, WoG and other mod changes are not added. Body footprint and attack reach are separate properties.

Base growth excludes Citadel, Castle, external dwellings and other bonuses. AI value supports army generation and evaluation; it is neither a price nor experience. Ranged and melee penalties, immunity, resistance chance and spell-damage reduction are distinct effects. Neutral dragons can have higher editor levels than some internal rules use. Campaign scripts can alter ordinary recruitment.

Numerical reference source ↗

Original roster scope

141 Heroes III Complete / The Shadow of Death creatures: 126 town forms across nine factions and 15 neutrals. The Heroes 3 Wiki stat table is pinned to revision 194544; HotA branches and balance changes are removed. Abilities additionally identify the pinned VCMI reference; its internal identifiers are not blindly used as game names. War machines, siege towers and random editor placeholders are outside this creature count. Growth is the base weekly figure; costs are per creature and stats exclude hero, town and spell bonuses.