
How to use this hero
Home faction: Dungeon
Specialist for Chakram Dancers
This specialty makes Whirling Death skip allies along the curved projectile path. Choose a trajectory through actual enemy targets and inspect the entire path. Check the Chakram Dancer card for this shot’s rules and other restrictions.
What the profile establishes
Specialty · Chakram Dancers
Whirling Death skips friendly targets. Inspect the entire curved projectile path when choosing the shot.
The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Match further choices to this effect, ability requirements and the current reputation path. The complete starting skill list is not established here; the specialty identifies explicitly granted abilities.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Base attributes
- Might Power
- 3
- Might Defense
- 1
- Magic Power
- 2
- Magic Defense
- 1
- Leadership
- 1
- Destiny
- 1
- Mana
- 30
Spells and suitable equipment
This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.
Equipment suggestions for the plan (1)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Flamegold ShieldSuggestionAdds two Might Defense and ten Magic Defense against Fire magic.
For an army exposed to attacks; compare the protection with the actual incoming damage type.
Creatures connected to this hero
Chakram Dancer- Specific specialty effect
- Example in a tactical plan
A specialty target, conversion and tactical example are different relationships. Check conversion costs and compare individual upgrade forms on creature cards. A tactical example is not a confirmed starting army.
Detailed game plan · Yrris: Chakram Dancer, projectile paths and friendly safety
The following is our tactical analysis of the sourced profile. Choices depend on the actual map, learned spells and army; linked cards provide rules and references.
Use the right creature and form
Choose Yrris for a Dungeon army that actually uses Chakram Dancers. Whirling Death belongs to this upgraded form; base Stalkers and the separate Shadow Lurker line do not establish the same relationship. Her specialty skips friendly targets. Before transferring the troops to another commander, compare the safety of the same shot.
Inspect the entire curved trajectory
Whirling Death hits stacks along the projectile’s curved path. Yrris’s specialty handles allies on that path; it is not a generic circular explosion around any target or an automatic damage boost to each hit. Choose a reachable target and inspect the other enemies actually hit, then compare the shot with another use of the action.
Compare shooter cost with what keeps them fighting
Ten Chakram Dancers at the listed 160 gold cost 1,600 gold and have 250 total base maximum HP. Their base physical range for one hit is 50–70 before hero and target modifiers; this is not total damage against an arbitrary number of targets. Compare buying more shooters with protection that actually lets them fire again.
Keep unknown skills out of the assumed start
Yrris’s complete starting skill list is not established here. Do not derive a magic school or another learned spell from this specialty. Choose development from the actual reputation path and the shooters’ needs. If leading another creature line, reassess whether a different sourced specialist would contribute more to that army.