HEROES ATLAS
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Heroes I · CREATURE PROFILE

Phoenix in Heroes I: stats, cost and abilities

Phoenix in Heroes I: Mobile attacks and screening across obstacles. Practical use, abilities, weaknesses, recruitment and 100 base health.

Quick guide: where it fits

Mobile attacks and screening across obstacles

Phoenix can change the contact point across obstacles.

Watch for: Base stats are not the final exchange result.

Exact dwelling, growth and items →
Phoenix — creature appearance in Heroes 1
Source · Game artwork

How to use this creature in practice

Mobile attacks and screening across obstacles

Phoenix can change the contact point across obstacles. Choose a free reachable landing position that threatens an important target without exposing friendly shooters.

Watch for: Base stats are not the final exchange result. Account for retaliation, current creature count, target immunity and subsequent action order.

Timing, specific abilities and the follow-up plan

The Speed category “Fast” belongs to Heroes I. Check order and reach before acting; Skip is not the later Wait command. Plan hero spells from individual cast supplies.

  • Flying creature; can cross obstacles while moving.
  • Melee attack reaches two hexes in a line. Watch the stack behind the target.
Attack
12
Defense
10
Damage
20–40
Health
100
Speed
Fast
Shots
0
Base weekly growth
1

Cost per creature: 1500 gold + 1 mercury

Abilities and limitations

  • Flying creature; can cross obstacles while moving.
  • Melee attack reaches two hexes in a line. Watch the stack behind the target.

Reference ↗

Where to obtain and develop this creature

The building unlocks this form. Availability and hiring are separate.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Phoenix · reference values before bonuses
CreaturesTotal costBase health
1
  • 1,500 gold
  • 1 mercury
100
5
  • 7,500 gold
  • 5 mercury
500
10
  • 15,000 gold
  • 10 mercury
1,000

Reading this profile correctly

Speed remains in the original game’s named categories. The hero uses individual spell supplies based on Knowledge; the commander casts at a valid opportunity during a friendly troop action.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

28 PC Heroes I creatures from the original manual, pages 80–88. Base combat stats without hero or spell bonuses, base weekly growth and per-creature costs. Speed retains Slow / Medium / Fast categories. Abilities follow the manual’s listed rules. Neutral growth is not stated, and Ghost cannot be recruited normally.