Fires on enemy stacks. The table lists hit strength by stage; control and further modifiers depend on the hero and Warfare.
Watch for: Read eligible targets and restrictions on this unit’s card. Healing living creatures, repairing mechanical allies and protective shrouds have different conditions.
Timing, specific abilities and the follow-up plan
Compare Initiative 19, the available action and hero control. Read the five reference stages against Warfare and the current state; assess purchase separately.
Attack
5
Defense
10
Health
250
Damage · Might
16–24
Initiative
19
Combat movement
—
Ranged reach
—
Morale
0
Luck
0
Base dwelling growth
—
Cost per creature: 1000 gold
A warfare unit has a special role outside ordinary creature recruitment. The card lists a reference baseline; damage, defense and health can change with Warfare stage and hero abilities. Effects for five stages are listed separately.
Abilities and limitations
Warfare role
Fires on enemy stacks. The table lists hit strength by stage; control and further modifiers depend on the hero and Warfare.
Distinguish a base creature from its upgrade and an alternative Champion. Fortress and other content have edition labels. A warfare unit’s five scaling ranks are not creature counts.
Attack and defense are numeric attributes; damage also has its own type or element. Full and half ranged reach describe an attack mode rather than ammunition. Compare Champions with their mutually exclusive dwellings. Warfare units use separate control and scaling; the five stages in their tables are not creature counts.
156 profiles: 112 base and upgraded town creatures from seven factions, 25 neutrals and 19 warfare units. Includes Fortress and other Trial by Fire creatures, separately identifying verified Lost Tales of Axeoth content. Historical Acid Cave stats include rebalanced Champions; this is not a UCP or Heroes 7.5 table. Base dwelling growth has separate references and is still missing for 14 profiles. Warfare units have their own stage 1–5 effect tables; their base parameters do not cover every Warfare level.