Use flight to screen and regenerate the last injured survivor. Wraiths additionally disrupt enemy mana in longer fights.
Watch for: Regeneration does not restore dead stack members. Do not multiply two mana drained per round by creatures in one stack.
Timing, specific abilities and the follow-up plan
Speed 5 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.
Survivor regeneration: At turn start, restores up to 50 health to the wounded surviving creature. Dead stack members are not recreated.
Example for 10 creatures: 30–50 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.
These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.
Wight · reference values before bonuses
Creatures
Total cost
Base health
1
200 gold
18
5
1,000 gold
90
10
2,000 gold
180
Reading this profile correctly
This profile uses Complete/SoD and the cited VCMI reference. HotA, WoG and other mod changes are not added. Body footprint and attack reach are separate properties.
Base growth excludes Citadel, Castle, external dwellings and other bonuses. AI value supports army generation and evaluation; it is neither a price nor experience. Ranged and melee penalties, immunity, resistance chance and spell-damage reduction are distinct effects. Neutral dragons can have higher editor levels than some internal rules use. Campaign scripts can alter ordinary recruitment.
141 Heroes III Complete / The Shadow of Death creatures: 126 town forms across nine factions and 15 neutrals. The Heroes 3 Wiki stat table is pinned to revision 194544; HotA branches and balance changes are removed. Abilities additionally identify the pinned VCMI reference; its internal identifiers are not blindly used as game names. War machines, siege towers and random editor placeholders are outside this creature count. Growth is the base weekly figure; costs are per creature and stats exclude hero, town and spell bonuses.