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Heroes III · CREATURE PROFILE

Black Dragon in Heroes III: stats, cost and abilities

Black Dragon in Heroes III: Mobile attacks and screening across obstacles. Practical use, abilities, weaknesses, recruitment and 300 base health.

Quick guide: where it fits

Mobile attacks and screening across obstacles

Check the breath line and free landing space.

Watch for: Red Dragons do not share Black Dragons’ full immunity range.

Exact dwelling, growth and items →
Black Dragon — creature appearance in Heroes 3
Source · Game artwork

Dungeon · Tier 7

Black Dragon

Upgraded form

How to use this creature in practice

Mobile attacks and screening across obstacles

Check the breath line and free landing space. Account for Black Dragons’ spell-level immunity when planning friendly support too.

Watch for: Red Dragons do not share Black Dragons’ full immunity range. Breath can hit an ally behind the target.

Timing, specific abilities and the follow-up plan

Speed 15 affects reach and order. Before Wait compare who still acts this round and who opens the next; delaying does not create a free extra attack.

  • Two hex attack breath: Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.
  • Spell immunity through tier 5: Normally unaffected by spells of tiers 1–5. Evaluate special artifacts that alter immunities separately.

Example for 10 creatures: 400–500 base damage for one ordinary hit before hero, defense, spell and ability modifiers. Recalculate surviving creatures before a subsequent hit.

What changes between base and upgraded forms
Red Dragon / Black Dragon
FormAttack / DefenseDamageHPSpeedCost each
Red Dragon19 / 1940–50180112500 gold + 1 sulfur
Black Dragon25 / 2540–50300154000 gold + 2 sulfur

Different effects on the other profile:

  • Spell immunity through tier 3: Normally unaffected by spells of tiers 1–3. Evaluate special artifacts that alter immunities separately.

This compares recruitment prices and base parameters, rather than final damage or an automatic price for a particular map upgrade.

Attack
25
Defense
25
Damage
40–50
Health
300
Speed
15
Shots
0
Base weekly growth
1
AI value
8721
Occupied hexes
2

Cost per creature: 4000 gold + 2 sulfur

Abilities and limitations

  • Dragon nature

    Counts as a Dragon for matching specialties, equipment and targeted effects. The classification alone does not supply every dragon immunity.

  • Skeleton transformer target

    Has a special Skeleton Transformer conversion into Bone Dragons, distinct from the ordinary Skeleton conversion of other creatures.

  • Flying

    Movement can cross obstacles. Devils and Arch Devils express this trait through teleportation; speed still determines reach.

  • Two hex attack breath

    Breath strikes the main victim and the creature directly behind it. Check that second hex for an allied stack before attacking.

  • Spell immunity through tier 5

    Normally unaffected by spells of tiers 1–5. Evaluate special artifacts that alter immunities separately.

  • Slayer target

    An enemy attacker buffed with Slayer gains +8 Attack against this creature from Untrained / Basic mastery. The bonus belongs to the attacker; the target’s spell immunity does not itself cancel it.

  • Hatred: Titan

    Gains 50% extra base damage against Titan. The bonus targets that specific creature type.

Heroes connected to this creature

Example in a tactical plan (1)

The creature is an example in our specific plan; this does not establish ownership or a starting army.

Reference ↗ · Ability reference configuration ↗

Where to obtain and develop this creature

This form uses the upgraded dwelling; construction cost is not the retraining price.

Growth and construction prerequisites (5)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Items with a specific creature relationship (2)

Read the exact item effect; the relationship may concern summoning or another function rather than a blanket buff to every form.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Black Dragon · reference values before bonuses
CreaturesTotal costBase health
1
  • 4,000 gold
  • 2 sulfur
300
5
  • 20,000 gold
  • 10 sulfur
1,500
10
  • 40,000 gold
  • 20 sulfur
3,000

Reading this profile correctly

This profile uses Complete/SoD and the cited VCMI reference. HotA, WoG and other mod changes are not added. Body footprint and attack reach are separate properties.

Base growth excludes Citadel, Castle, external dwellings and other bonuses. AI value supports army generation and evaluation; it is neither a price nor experience. Ranged and melee penalties, immunity, resistance chance and spell-damage reduction are distinct effects. Neutral dragons can have higher editor levels than some internal rules use. Campaign scripts can alter ordinary recruitment.

Numerical reference source ↗

Original roster scope

141 Heroes III Complete / The Shadow of Death creatures: 126 town forms across nine factions and 15 neutrals. The Heroes 3 Wiki stat table is pinned to revision 194544; HotA branches and balance changes are removed. Abilities additionally identify the pinned VCMI reference; its internal identifiers are not blindly used as game names. War machines, siege towers and random editor placeholders are outside this creature count. Growth is the base weekly figure; costs are per creature and stats exclude hero, town and spell bonuses.