
How to use this hero
Home faction: Necropolis
Specialist for Ghouls
Use the extra two movement spaces to reach a specific target. Before advancing Ghouls, budget retaliation and subsequent attacks against them. Evaluate reach alongside the separate Initiative order.
What the profile establishes
Specialty · Ghouls
Ghouls gain +2 movement. Check newly reachable targets and possible retaliation.
The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Match further choices to this effect, ability requirements and the current reputation path. The complete starting skill list is not established here; the specialty identifies explicitly granted abilities.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Base attributes
- Might Power
- 1
- Might Defense
- 2
- Magic Power
- 3
- Magic Defense
- 2
- Leadership
- 0
- Destiny
- 1
- Mana
- 50
Spells and suitable equipment
This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.
Equipment suggestions for the plan (1)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Flamegold ShieldSuggestionAdds two Might Defense and ten Magic Defense against Fire magic.
For an army exposed to attacks; compare the protection with the actual incoming damage type.
Creatures connected to this hero
Ghoul- Specific specialty effect
A specialty target, conversion and tactical example are different relationships. Check conversion costs and compare individual upgrade forms on creature cards. A tactical example is not a confirmed starting army.