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Heroes VI · HERO PROFILE

Qamar in Heroes VI: skills and tactics

Qamar in Heroes VI: Specialist for Ghouls. Necropolis affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Qamar — portrait in Heroes 6
Source · Game artwork

Necropolis · Reaper

Qamar

Reference profile; check availability

How to use this hero

Home faction: Necropolis

Specialist for Ghouls

Use the extra two movement spaces to reach a specific target. Before advancing Ghouls, budget retaliation and subsequent attacks against them. Evaluate reach alongside the separate Initiative order.

What the profile establishes

Specialty · Ghouls

Ghouls gain +2 movement. Check newly reachable targets and possible retaliation.

The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.

Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Match further choices to this effect, ability requirements and the current reputation path. The complete starting skill list is not established here; the specialty identifies explicitly granted abilities.

Creatures I would consider

Equipment I would compare

Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.

Base attributes

Might Power
1
Might Defense
2
Magic Power
3
Magic Defense
2
Leadership
0
Destiny
1
Mana
50

Spells and suitable equipment

This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.

Equipment suggestions for the plan (1)

Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.

  • Flamegold ShieldSuggestion

    Adds two Might Defense and ten Magic Defense against Fire magic.

    For an army exposed to attacks; compare the protection with the actual incoming damage type.

All spells in this game →

Creatures connected to this hero

  • Ghoul
    • Specific specialty effect

A specialty target, conversion and tactical example are different relationships. Check conversion costs and compare individual upgrade forms on creature cards. A tactical example is not a confirmed starting army.

Reference ↗

Roster and source scope

96 profiles from six Acid Cave faction lists, including Shades of Darkness Dungeon, dynasty and bonus characters. Values describe reference profiles rather than every mission’s entry state. Check dynasty-character availability in your installation. Story character Bluebeak, who has no hero class, is not counted as a normal hero.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.