HEROES ATLAS
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Heroes V · CREATURE PROFILE

Titan in Heroes V: stats, cost and abilities

Titan in Heroes V: Ranged stack requiring usable line of sight. Practical use, abilities, weaknesses, recruitment and 190 base health.

Quick guide: where it fits

Ranged stack requiring usable line of sight

Titan needs line of sight to an important target.

Watch for: Distance, obstacles, engagement and ammunition are separate conditions.

Exact dwelling, growth and items →
Titan — creature appearance in Heroes 5
Source · Game artwork

Academy · Tier 7

Titan

How to use this creature in practice

Ranged stack requiring usable line of sight

Titan needs line of sight to an important target. Position the screen against actual enemy reach; repeated ranged actions matter only when the enemy cannot quickly engage it.

Watch for: Distance, obstacles, engagement and ammunition are separate conditions. A ranged attribute alone does not guarantee full damage against every target.

Timing, specific abilities and the follow-up plan

Speed 6 sets movement reach; Initiative 10 concerns ATB. A movement change is not the same change in action frequency.

  • Large Creature: Occupies a 2 × 2 footprint and needs enough space to move or land.
  • Shooter: Fires at range using ammunition. An adjacent enemy blocks shooting; the normal distance penalty applies.
Attack
30
Defense
30
Damage
40–70
Health
190
Speed
6
Shots
5
Base weekly growth
1
Initiative
10
Mana
0
Experience per creature
290

Cost per creature: 3300 gold + 2 gems

Abilities and limitations

  • Large Creature

    Occupies a 2 × 2 footprint and needs enough space to move or land.

  • Shooter

    Fires at range using ammunition. An adjacent enemy blocks shooting; the normal distance penalty applies.

  • No Melee Penalty

    The shooter has no normal melee damage penalty.

  • Immune to Mind Control

    Immune to Mind Control. Assess other damage and effect types separately.

  • Call Lightning

    An active bolt deals 30 Air Damage per Titan. Ignores magical protection while retaining immunities and resistance.

Reference ↗

Where to obtain and develop this creature

This form uses the upgraded dwelling; construction cost is not the retraining price.

Growth and construction prerequisites (4)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Arcane Forge · a stack mini-artifact →

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Titan · reference values before bonuses
CreaturesTotal costBase health
1
  • 3,300 gold
  • 2 gems
190
5
  • 16,500 gold
  • 10 gems
950
10
  • 33,000 gold
  • 20 gems
1,900

Reading this profile correctly

The reference is Tribes of the East 3.1. Initiative concerns ATB and Speed concerns movement; increasing one does not automatically increase the other. Upgrades and alternatives have separate profiles.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

177 creatures from the Tribes of the East 3.1 manual: 168 faction variants and 9 neutrals. Original and alternative upgrades remain separate. Stats exclude heroes, artifacts and spells. Speed determines range; Initiative determines ATB action timing. Costs include rare resources and are per creature.