HEROES ATLAS
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Heroes II · CREATURE PROFILE

Royal Mummy in Heroes II: stats, cost and abilities

Royal Mummy in Heroes II: Stack spellcasting or active support. Practical use, abilities, weaknesses, recruitment and 30 base health.

Quick guide: where it fits

Stack spellcasting or active support

Royal Mummy: before activating, compare immediate damage with support or control from its actual ability pool.

Watch for: Base stats are not the final exchange result.

Exact dwelling, growth and items →
Royal Mummy — creature appearance in Heroes 2
Source · Game artwork

How to use this creature in practice

Stack spellcasting or active support

Royal Mummy: before activating, compare immediate damage with support or control from its actual ability pool. Choose an eligible target and an opportunity to exploit the effect in subsequent actions.

Watch for: Base stats are not the final exchange result. Account for retaliation, current creature count, target immunity and subsequent action order.

Timing, specific abilities and the follow-up plan

Read Speed 5 under Heroes II rules. Map the enemy’s next action before approaching; skipping a turn is not Heroes III’s Wait.

  • Undead creature; follows undead rules rather than normal living-creature rules.
  • 30% attack-triggered chance to apply Curse.
Attack
6
Defense
6
Damage
3–4
Health
30
Speed
5
Shots
0
Base weekly growth
4

Cost per creature: 300 gold

Abilities and limitations

  • Undead creature; follows undead rules rather than normal living-creature rules.
  • 30% attack-triggered chance to apply Curse.

Reference ↗

Where to obtain and develop this creature

This form uses the upgraded dwelling; construction cost is not the retraining price.

Growth and construction prerequisites (3)

Growth support is not another recruitment site. A prerequisite may unlock one of the recruitment forms.

Reference stack cost and health

These values multiply every resource in the undiscounted reference price and full base health. Hero, equipment, spell, price and growth modifiers are excluded. This is neither final damage or battle survival nor a guarantee that the listed number is available to recruit.

Royal Mummy · reference values before bonuses
CreaturesTotal costBase health
1
  • 300 gold
30
5
  • 1,500 gold
150
10
  • 3,000 gold
300

Reading this profile correctly

Numbers and abilities use the stated pinned fheroes2 revision. Rules do not automatically match Heroes III or every historical DOS version.

Resource costs are part of recruitment. For an entire stack, multiply every component, not just gold. Base growth excludes additional town, map and hero bonuses. Zero shots means no regular ranged attack; the creature can still have spells or other active abilities.

Numerical reference source ↗

Original roster scope

66 actual Heroes II creatures including upgrades and neutrals. Values and abilities follow the pinned fheroes2 revision; random editor placeholders are excluded. Prices are per creature, growth is the base weekly value, and combat stats exclude hero, artifact and spell bonuses.