
How to use this hero
Home faction: Hive
Army command · Hive
Plan hero mana and creature Focus separately. Build the required charge through actual actions, then time the ability around its range, target and the battle state.
What the profile establishes
Specialty · Primal Weaving
Primal spells gain +1 level, then another per ten hero levels. Casting them does not lock other spells of the same school, and the enemy hero cannot cast this spell type. Keep spell type separate from its school.
Listed starting skills
- Primal Magic
- Summon Swarm
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Primal Magic · Summon Swarm. Match further choices to available ranks and the current army.
Creatures I would consider
Spells for this plan
- FireballSourced starting spell
Choose an enemy cluster clear of your troops. Evaluate the combined benefit across stacks and subtract any friendly-fire losses.
Spells and suitable equipment
FireballSourced starting spell
Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)
