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Heroes VII · HERO PROFILE

Tomas in Heroes VII: skills and tactics

Tomas in Heroes VII: Army command · Haven. Haven affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Tomas — portrait in Heroes 7
Source · Game artwork

Haven · Haven campaign protagonist

Tomas

Campaign profile

How to use this hero

Home faction: Haven

Army command · Haven

Protect shooters and watch melee creatures’ facing. Flanking depends on the actual attack direction. The listed army guides planning, but a mission may change its counts.

What the profile establishes

The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.

Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.

Creatures I would consider

Equipment I would compare

Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.

Campaign, availability and use

Prince Tomas leads the opening Haven campaign map. Story repairs and defence deadlines have their own triggers.

Starting attributes, released-game class, numerical specialty and the complete starting army of this campaign profile remain under review. These examples establish specific scenario roles rather than ordinary hiring defaults.

Documented scenarios and progression conditions

A Dissolute Audacity

Bridge repair requires 500 gold, 4 ore and 8 wood. Capturing Warhagen and completing the following conversation starts an 18-day defence preparation period.

Keep a reserve for the next battle before paying for the bridge. Once the defence stage triggers, record its deadline and plan a return with travel margin. These 18 days are not automatically counted from the first turn of the map.

Original scenario guide and map ↗

Army-management decisions

Progression budget and defence budget

Separate route-unlocking resources from recruitment gold. A building helping next week may be a poor choice if it prevents today’s mandatory progression. Before buying, compare remaining stock with both objectives rather than a single price.

The last detour before defence

For a detour, count outward travel, the task itself and the return. A reward cannot help defence if its carrier arrives late. Compare the approaching deadline with actual movement and routes rather than a visual estimate of map distance.

Check the defender’s exact variant

Sentinel and Legionnaire have different abilities in this game. Before setting a screen, open the exact profile and check adjacency to the protected stack. Do not assign the base unit a protection ability merely because its upgrade has one.

Spells and suitable equipment

This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.

Equipment suggestions for the plan (2)

Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.

  • Crimson ScytheSuggestion

    Adds five Might.

    For a plan based on the led army’s physical attacks. Its benefit depends on your creatures and opposing defense.

  • Dwarven ShieldSuggestion

    Adds 2 Defense.

    For an army exposed to attacks; compare the protection with the actual incoming damage type.

All spells in this game →

Reference ↗

Roster and source scope

98 profiles: 89 from seven Acid Cave faction lists including Trial by Fire Fortress and bonus characters, plus 9 campaign profiles: Ivan, six other protagonists, Danan and Malwen. Documented roles and scenario objectives have separate explanations; complete campaign starting values remain under review. Governor bonuses require assignment and the relevant town area. Numerical starting attributes are still being verified.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.