
How to use this hero
Home faction: Stronghold
Specialist for Goblin traps
The one-turn shorter cooldown matters especially when a second important Deadly Traps use fits into the fight. After each action, check remaining cooldown and the opponent’s likely route. The first use does not automatically hit harder.
What the profile establishes
Specialty · Goblin traps
Deadly Traps cooldown is one turn shorter. Plan the next use against the actual remaining cooldown.
The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Match further choices to this effect, ability requirements and the current reputation path. The complete starting skill list is not established here; the specialty identifies explicitly granted abilities.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Base attributes
- Might Power
- 4
- Might Defense
- 2
- Magic Power
- 0
- Magic Defense
- 1
- Leadership
- 1
- Destiny
- 1
- Mana
- 10
Spells and suitable equipment
This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.
Equipment suggestions for the plan (1)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Flamegold ShieldSuggestionAdds two Might Defense and ten Magic Defense against Fire magic.
For an army exposed to attacks; compare the protection with the actual incoming damage type.
Creatures connected to this hero
Goblin- Specific specialty effect
Goblin Hunter- Specific specialty effect
A specialty target, conversion and tactical example are different relationships. Check conversion costs and compare individual upgrade forms on creature cards. A tactical example is not a confirmed starting army.