
How to use this hero
Home faction: Life / Haven
Tactician and defensive army support
Use a Knight behind a protected battle line. Basic Tactics adds +1 creature action speed and combat movement; Basic Defense raises led creatures’ melee and ranged Defense by 10%. Protect the hero through positioning and, if developed, Combat.
The selectable names in this class share the listed starting skills. Compare current development, army and intended advanced class when choosing.
What the profile establishes
Listed starting skills
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Compare the two advanced-class routes below. They require acquiring and developing the relevant primary trees; the linked profile explains prerequisites and the exact effect.
Skills I would build around: Basic Tactics · Basic Defense. Match further choices to available ranks and the current army.
Two further development routes
These are proposed development routes; the advanced class is not presented as the hero’s starting state.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Normal hiring: Haven · Life · 1,500 gold. All locations and prices →
Spells and suitable equipment
This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.
Equipment suggestions for the plan (2)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
LeatherSuggestionThis ordinary light armor adds five to both of the hero’s physical defenses.
For the hero’s survival on the battlefield. These are personal defenses rather than the same bonus for every creature.
LongswordSuggestionAdds three points each to the wearer’s Melee Attack and Melee Defense.
For a hero fighting in melee personally. Heroes IV personal attributes do not automatically apply to the whole army.

