
How to use this hero
Home faction: Schism
Scouting and reinforcement transport
Use movement and scouting first: open a safe route, reach an important objective and shorten reinforcement travel. Check the assigned army before fighting.
Secondary role: Main commander if movement is supported by skills suited to the main army.
What the profile establishes
Specialty · Wayfarer
Movement points gain 5% per eight levels, with improved road travel as well. Compare actual reachable objectives rather than percentages alone.
Listed starting skills
- Logistics
- Abyssal Communion
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Logistics · Abyssal Communion. Match further choices to available ranks and the current army.
Creatures I would consider
Spells for this plan
- EnergizeSourced starting spell
Reach an important ability’s Focus threshold before its activation. Weigh the hero cast against the benefit your army can actually obtain from the charges.
Spells and suitable equipment
EnergizeSourced starting spell
Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

