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Olden Era · HERO PROFILE

Merry Elias in Olden Era: skills and tactics

Merry Elias in Olden Era: Temple expeditions with adventure magic. Temple affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Merry Elias — portrait in Olden Era
Source · Game artwork

Temple · Cleric

Merry Elias

Reference profile; check availability

How to use this hero

Home faction: Temple

Temple expeditions with adventure magic

Choose Elias for a longer expedition with usable adventure magic. Spiritual Vigor expands daily adventure-spell uses and mana capacity; it does not automatically grant every spell. He starts with Reinforcements and Basic Diplomacy. For Reinforcements, first identify an eligible controlled external dwelling and check its available recruits.

What the profile establishes

Specialty · Spiritual Vigor

Each adventure spell gets one extra daily use. Maximum mana gains 20%, then another 5 percentage points per four levels. Plan each spell’s daily limit separately.

Listed starting skills

  • Basic Righteousness
  • Basic Diplomacy
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Choose further adventure spells by reachable objectives and mana for later days. Greater capacity does not instantly refill reserves, and remote dwelling interaction does not mean free recruitment.

Skills I would build around: Basic Righteousness · Basic Diplomacy. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • ReinforcementsSourced starting spell

    Save a trip to a distant dwelling when recruitment funds and army space are available. Distinguish it from town-based Relocation.

Base attributes

Attack
1
Defense
1
Spell Power
2
Knowledge
3

Army: ranges in the source profile

Counts are ranges from the cited source profile rather than fixed states for every scenario. Creature stats retain their own version labels; newer builds may change the start.

Spells and suitable equipment

Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

All spells in this game →

Reference ↗

Roster and source scope

108 standard faction profiles, 18 per faction. The official data inventory also lists 48 campaign/scenario and 21 tutorial configurations; their full starting states and portraits are not individually established here yet. Profiles retain cited revisions or dated individual reviews. Omitted skill ranks are not guessed, and values do not automatically apply to newer builds.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.