
How to use this hero
Home faction: Temple
Temple expeditions with adventure magic
Choose Elias for a longer expedition with usable adventure magic. Spiritual Vigor expands daily adventure-spell uses and mana capacity; it does not automatically grant every spell. He starts with Reinforcements and Basic Diplomacy. For Reinforcements, first identify an eligible controlled external dwelling and check its available recruits.
What the profile establishes
Specialty · Spiritual Vigor
Each adventure spell gets one extra daily use. Maximum mana gains 20%, then another 5 percentage points per four levels. Plan each spell’s daily limit separately.
Listed starting skills
- Basic Righteousness
- Basic Diplomacy
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Choose further adventure spells by reachable objectives and mana for later days. Greater capacity does not instantly refill reserves, and remote dwelling interaction does not mean free recruitment.
Skills I would build around: Basic Righteousness · Basic Diplomacy. Match further choices to available ranks and the current army.
Creatures I would consider
Spells for this plan
- ReinforcementsSourced starting spell
Save a trip to a distant dwelling when recruitment funds and army space are available. Distinguish it from town-based Relocation.
Base attributes
- Attack
- 1
- Defense
- 1
- Spell Power
- 2
- Knowledge
- 3
Army: ranges in the source profile
- Stack 1 · 12–17 × Swordsman
- Stack 2 · 8–12 × Crossbowman
- Stack 3 · 4–6 × Griffin
Counts are ranges from the cited source profile rather than fixed states for every scenario. Creature stats retain their own version labels; newer builds may change the start.
Spells and suitable equipment
ReinforcementsSourced starting spell
Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

