HEROES ATLAS
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Olden Era · HERO PROFILE

Mara Mat'ha in Olden Era: skills and tactics

Mara Mat'ha in Olden Era: Army command · Schism. Schism affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Mara Mat'ha — portrait in Olden Era
Source · Game artwork

Schism · Oathkeeper

Mara Mat'ha

Reference profile; check availability

How to use this hero

Home faction: Schism

Army command · Schism

Plan hero mana and creature Focus separately. Build the required charge through actual actions, then time the ability around its range, target and the battle state.

What the profile establishes

Specialty · Coldblood Siblings

Aga’Shoth Riders: +1 growth in owned towns. Under this hero they gain +1 Speed, +1 Initiative and +20% health; Attack and Defense increase by 1 per three levels. Enemy creatures of that type lose an equivalent amount of Attack and Defense. Consider the opponent’s composition too.

Listed starting skills

  • Advanced Abyssal Communion
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.

Skills I would build around: Advanced Abyssal Communion. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • Unnatural CalmSourced starting spell

    Debuff the main attacker before it acts. Army-wide levels work best when the enemy still has several important basic attacks available.

Spells and suitable equipment

Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

All spells in this game →

Reference ↗

Roster and source scope

108 standard faction profiles, 18 per faction. The official data inventory also lists 48 campaign/scenario and 21 tutorial configurations; their full starting states and portraits are not individually established here yet. Profiles retain cited revisions or dated individual reviews. Omitted skill ranks are not guessed, and values do not automatically apply to newer builds.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.