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Olden Era · HERO PROFILE

Guildmaster Klastor in Olden Era: skills and tactics

Guildmaster Klastor in Olden Era: Spell support for the army. Necropolis affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Guildmaster Klastor — portrait in Olden Era
Source · Game artwork

Necropolis · Necromancer

Guildmaster Klastor

Reference profile; check availability

How to use this hero

Home faction: Necropolis

Spell support for the army

Use this hero to support the army around the spells below. Check actual mission availability, eligible targets and enough mana for the whole battle plan. The linked spell card explains suitable uses.

What the profile establishes

Specialty · Bones Guild

Graverobbers: +1 growth in owned towns. Under this hero they gain +1 Speed, +1 Initiative and +20% health; Attack and Defense increase by 1 per three levels. Enemy creatures of that type lose an equivalent amount of Attack and Defense. Consider the opponent’s composition too.

Listed starting skills

  • Luck
  • Necromancy
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Choose support by the decisive target and remaining casts. Build on a school actually established in the profile; a listed spell alone does not establish every mastery rank.

Skills I would build around: Luck · Necromancy. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • Naira’s VeilSourced starting spell

    Obscure your route after a meaningful move. Opponents can scout again, so fog is an information tool rather than an impassable defense.

Spells and suitable equipment

Olden Era does not yet have a complete named equipment catalogue. Sourced equipment examples and uses (Czech)

All spells in this game →

Reference ↗

Roster and source scope

108 standard faction profiles, 18 per faction. The official data inventory also lists 48 campaign/scenario and 21 tutorial configurations; their full starting states and portraits are not individually established here yet. Profiles retain cited revisions or dated individual reviews. Omitted skill ranks are not guessed, and values do not automatically apply to newer builds.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.