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Heroes VII · HERO PROFILE

Murazel in Heroes VII: skills and tactics

Murazel in Heroes VII: Spell support for the army. Haven affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Murazel — portrait in Heroes 7
Source · Game artwork

Haven · Priest

Murazel

Reference profile; check availability

How to use this hero

Home faction: Haven

Spell support for the army

Use this hero to support the army around the spells below. Check actual mission availability, eligible targets and enough mana for the whole battle plan. The linked spell card explains suitable uses.

What the profile establishes

Specialty · Master of light

Gains +6 Magic when casting Light Magic. This is separate from a permanent +6 to spells of every school.

Listed starting skills

  • Righteousness
  • Light Magic
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Choose support by the decisive target and remaining casts. Build on a school actually established in the profile; a listed spell alone does not establish every mastery rank.

Skills I would build around: Light Magic · Righteousness. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • SunbeamSpell / warcry in the reference profile

    Target a key enemy whose removal or subsequent debuff matters immediately. Against several suitably positioned enemies, compare Sunburst; against an Undead enemy, also compare offensive Heal.

Equipment I would compare

Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.

Army in the reference table

Spells and suitable equipment

The reference profile lists the spells or warcries below. The state on entering a particular mission can differ.

Equipment suggestions for the plan (1)

Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.

  • Ring of ConjuringSuggestion

    Adds one Magic and twenty maximum mana; a Bloodforged component.

    For spells whose damage or duration actually uses magical power. Check the individual spell formula.

All spells in this game →

Reference ↗

Roster and source scope

98 profiles: 89 from seven Acid Cave faction lists including Trial by Fire Fortress and bonus characters, plus 9 campaign profiles: Ivan, six other protagonists, Danan and Malwen. Documented roles and scenario objectives have separate explanations; complete campaign starting values remain under review. Governor bonuses require assignment and the relevant town area. Numerical starting attributes are still being verified.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.