
How to use this hero
Home faction: Necropolis
Army command · Necropolis
Protect shooters and watch melee creatures’ facing. Flanking depends on the actual attack direction. The listed army guides planning, but a mission may change its counts.
What the profile establishes
Specialty · Pathfinder
Reduces difficult-terrain movement penalties by 50%. Calculate the benefit for the actual route rather than doubling all movement.
Listed starting skills
- Necromancy
- Destiny
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Necromancy · Destiny. Match further choices to available ranks and the current army.
Creatures I would consider
Spells for this plan
- FortuneSpell / warcry in the reference profile
Buff a stack with several strong attacks still ahead. If it already approaches the Luck cap or has only a weak attack remaining, compare a reliable direct buff. The area version matters more when several relevant recipients benefit.
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Army in the reference table
- Stack 1 · 18 × Ghost
- Stack 2 · 10 × Ebon Spider
Spells and suitable equipment
The reference profile lists the spells or warcries below. The state on entering a particular mission can differ.
FortuneSpell / warcry in the reference profile
Equipment suggestions for the plan (1)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Ring of ConjuringSuggestionAdds one Magic and twenty maximum mana; a Bloodforged component.
For spells whose damage or duration actually uses magical power. Check the individual spell formula.

