
How to use this hero
Home faction: Stronghold
Army command · Stronghold
Protect shooters and watch melee creatures’ facing. Flanking depends on the actual attack direction. The listed army guides planning, but a mission may change its counts.
What the profile establishes
Specialty · Master of warcries
Starts with Novice Warcries and Smash. The benefit is available immediately; further development must fit the class’s available mastery ranks.
Listed starting skills
- Bloodrage
- Warfare
- Warcries
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Bloodrage · Warfare. Match further choices to available ranks and the current army.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Army in the reference table
Spells and suitable equipment
The reference profile lists the spells or warcries below. The state on entering a particular mission can differ.
Advance!Spell / warcry in the reference profile
Hold Positions!Spell / warcry in the reference profile
Equipment suggestions for the plan (2)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Crimson ScytheSuggestionAdds five Might.
For a plan based on the led army’s physical attacks. Its benefit depends on your creatures and opposing defense.
Dwarven ShieldSuggestionAdds 2 Defense.
For an army exposed to attacks; compare the protection with the actual incoming damage type.

