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Heroes V · HERO PROFILE

Lethos in Heroes V: skills and tactics

Lethos in Heroes V: Spell support for the army. Dungeon affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Lethos — portrait in Heroes 5
Source · Game artwork

Dungeon · Warlock

Lethos

Standard profile

How to use this hero

Home faction: Dungeon

Spell support for the army

Use this hero to support the army around the spells below. Check actual mission availability, eligible targets and enough mana for the whole battle plan. The linked spell card explains suitable uses.

What the profile establishes

Specialty · Poison Master

Enemy stacks may start combat poisoned. The chance depends on level, so the opening plan should also work when it fails to trigger.

Listed starting skills

  • Basic Irresistible Magic
  • Basic Dark Magic
Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Choose support by the decisive target and remaining casts. Build on a school actually established in the profile; a listed spell alone does not establish every mastery rank.

Skills I would build around: Basic Irresistible Magic · Basic Dark Magic. Match further choices to available ranks and the current army.

Creatures I would consider

Spells for this plan

  • DecaySpell / warcry in the reference profile

    Value depends on how many actions the target takes while affected. Compare direct damage when a dangerous stack must be removed immediately.

Equipment I would compare

Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.

Base attributes

Attack
1
Defense
0
Spell Power
3
Knowledge
1

Army: ranges in the manual profile

Counts are manual ranges rather than a fixed state in every mission. A zero minimum allows absence, and repeated stacks remain separate.

Spells and suitable equipment

The reference profile lists the spells or warcries below. The state on entering a particular mission can differ.

Equipment suggestions for the plan (2)

Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.

  • Beginner's Magic WandSuggestion

    Adds two Spellpower; despite the name this is not a limited-charge casting wand.

    For spells whose damage or duration actually uses magical power. Check the individual spell formula.

  • Necromancer's HelmSuggestion

    Adds two hero Knowledge for greater base mana capacity.

    For a longer spellcasting expedition. Capacity and daily recovery are separate effects; compare current reserves with the next battle.

All spells in this game →

Reference ↗

Roster and source scope

Tribes of the East 3.1 manual: 64 standard heroes and 49 additional profiles including campaign variants. Skills and four attributes describe the manual profile, not a guaranteed state on entering every mission.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.