
How to use this hero
Home faction: Stronghold
Army command · Stronghold
Manage the army through ATB: who acts next, who can reach a target and who survives until another turn. Initiative governs timing and Speed governs reach. Compare both upgrades by their actual abilities.
What the profile establishes
Specialty · Warchief
Warcries cost less mana and grant more Rage with level. Consider both timing and mana needed for the next battle.
Listed starting skills
- Advanced Blood Rage
- Basic Shout
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Advanced Blood Rage · Basic Shout. Match further choices to available ranks and the current army.
Creatures I would consider
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Base attributes
- Attack
- 3
- Defense
- 0
- Spell Power
- 1
- Knowledge
- 1
Army: ranges in the manual profile
Counts are manual ranges rather than a fixed state in every mission. A zero minimum allows absence, and repeated stacks remain separate.
Spells and suitable equipment
The reference profile lists the spells or warcries below. The state on entering a particular mission can differ.
Word of the ChiefSpell / warcry in the reference profile
Rallying CrySpell / warcry in the reference profile
Equipment suggestions for the plan (2)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Sword of MightSuggestionRaises hero Attack by two points to support led creatures’ physical combat.
For a plan based on the led army’s physical attacks. Its benefit depends on your creatures and opposing defense.
Shield of Crystal IceSuggestionProvides two hero Defense and fifty-percent army protection from Fire spells.
For an army exposed to attacks; compare the protection with the actual incoming damage type.

