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Heroes VII · HERO PROFILE

Danan in Heroes VII: skills and tactics

Danan in Heroes VII: Army command · Sylvan. Sylvan affiliation, sourced skills and specialty, spells, suitable creatures and conditional equipment.

Danan — portrait in Heroes 7
Source · Game artwork

Sylvan · Sylvan campaign ally

Danan

Campaign profile

How to use this hero

Home faction: Sylvan

Army command · Sylvan

Protect shooters and watch melee creatures’ facing. Flanking depends on the actual attack direction. The listed army guides planning, but a mission may change its counts.

What the profile establishes

The complete starting skill list is not established here. The specialty identifies explicitly granted abilities.

Suggested army and further development

The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.

Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.

Creatures I would consider

Equipment I would compare

Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.

Campaign, availability and use

Danan is an elven hero who joins during the first map of Wysloth’s story. Her arrival has its own story condition.

Starting attributes, released-game class, numerical specialty and the complete starting army of this campaign profile remain under review. These examples establish specific scenario roles rather than ordinary hiring defaults.

Documented scenarios and progression conditions

The Griefs That Fate Assigns · Castaway

She joins after the player follows her and completes the first-town conversation. This does not establish ordinary hiring availability.

Reassign tasks after receiving the second hero. One may lead the main army while the other handles reachable support duties. Check both roles against current routes and threats; do not expect an empty support hero to win the same battle.

Original scenario guide and map ↗

Army-management decisions

Give support a reachable task

When handing over reinforcements, count both heroes’ travel and whether they can actually meet. A transfer does not move creatures across arbitrary distances. Support is useful when its route saves the main army time without exposing the carrier to an unwinnable fight.

Do not split a decisive stack automatically

Before splitting an army, identify the next mandatory fight and check that the main force can still handle it. Another portrait does not create more creatures. Judge a split by its specific purpose, reachable objective and expected losses on both routes.

Availability can differ by scenario

At the next map, inspect available heroes, equipment and transferred data again. Presence in one chapter does not guarantee the same state in another. A documented story arrival is not a substitute for a verified starting army.

Spells and suitable equipment

This profile’s individual starting spells are not yet established. A school or recommendation below does not confirm spellbook contents.

Equipment suggestions for the plan (2)

Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.

  • Crimson ScytheSuggestion

    Adds five Might.

    For a plan based on the led army’s physical attacks. Its benefit depends on your creatures and opposing defense.

  • Dwarven ShieldSuggestion

    Adds 2 Defense.

    For an army exposed to attacks; compare the protection with the actual incoming damage type.

All spells in this game →

Reference ↗

Roster and source scope

98 profiles: 89 from seven Acid Cave faction lists including Trial by Fire Fortress and bonus characters, plus 9 campaign profiles: Ivan, six other protagonists, Danan and Malwen. Documented roles and scenario objectives have separate explanations; complete campaign starting values remain under review. Governor bonuses require assignment and the relevant town area. Numerical starting attributes are still being verified.

Development and equipment suggestions are our analysis of the listed profile. A mission may alter the starting state; each relationship distinguishes school access, an actually learned spell and a future acquisition option.