
How to use this hero
Home faction: Dungeon
Economic and support hero
Use daily income on an additional hero who also collects available resources and transports reinforcements. Compare recruitment cost with remaining days. Do not automatically bench a developed fighter solely because of the income specialty.
Secondary role: A second commander for reinforcements and easier fights, provided this does not slow the main army.
What the profile establishes
Specialty · Dragons
Adds +5 Attack and +5 Defense to dragons. This is a separate scenario profile of Mutare.
Listed starting skills
- Basic Estates
- Basic Tactics
Suggested army and further development
The following is our recommendation. Creatures, spells and items must actually be acquired; this does not establish current inventory.
Build further choices around the listed skills and the needs of the current army. Choose equipment for the actual bottleneck: survival, attack effectiveness, mana or movement.
Skills I would build around: Basic Estates · Basic Tactics. Match further choices to available ranks and the current army.
Creatures I would consider
Spells for this plan
- Magic ArrowSourced starting spell
Finish an urgent weaker target when removing it prevents another action. To conserve mana, compare the actual damage needed with a costlier Lightning Bolt.
Equipment I would compare
Compare effect, slot and acquisition conditions on the item card. A suggestion does not establish that the hero starts with it.
Spells and suitable equipment
Magic ArrowSourced starting spell
Equipment suggestions for the plan (2)
Editorial suggestions based on sourced magic or an army plan. These are not starting inventory or guaranteed finds. Check acquisition, slot and rules on the item card.
Charm of ManaSuggestionWhile equipped the item provides: Daily mana recovery: +1 mana / day.
For a longer spellcasting expedition. Capacity and daily recovery are separate effects; compare current reserves with the next battle.
Breastplate of Petrified WoodSuggestionWhile equipped the item provides: Spell Power: +1.
For spells whose damage or duration actually uses magical power. Check the individual spell formula.

